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DEVELOPMENT LOG

Live development feed - watch development as it happens. Any changes posted here are live to play in the test build branch on Steam.

Sep 16, 2024 • The Village Git
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(Test Builds) Update Pushed:
* When a window opens when you’ve been using a controller, the cursor will jump to the window.
* Automation - Added the option to send goods to a specific building.
* Fixed favourites not loading in animals.
Sep 16, 2024 • The Village Git
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(Test Builds) Update Pushed:
* If you build your own campfire you can now use that as a place to butcher animals. Great for those homeless hunters.
* Tutorial prompts will now dynamically display control bindings based on your input method and your assigned keys.
Sep 16, 2024 • The Village Git
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(Test Builds) Update Pushed:
* Map will now update right away if you have it open and you buy a building
* You can now transfer carts between buildings
Sep 16, 2024 • The Village Git
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(Test Builds) Update Pushed:
* Gender specific randomised names for character creator
* Added a close binding for controllers to allow you to quickly close the open window, selection
* Enter/Exit now works with controller
* Portrait double-ups have been fixed
* Steam Input note on controller page
* Buttons to enter various rooms of the building are now shown on minimsed UI
* Fixed field crop selector not working when no market
Sep 15, 2024 • Deleted User
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Got it sorted! It was as you said. The layout looks way better without the steam input enabled funking things up hahaha
Sep 15, 2024 • Atorcoppe
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Steam input will hijack the controller and override the inbuilt support