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SAELIGSAELIG

DEVELOPMENT LOG

Live development feed - watch development as it happens. Any changes posted here are live to play in the test build branch on Steam.

Oct 4, 2026 • The Village Git
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(Test Builds) Update Pushed:
* You can now save your advanced settings as default
Oct 3, 2026 • The Village Git
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(Test Builds) Update Pushed:
* Falcon icon for your pet falcon
* Fixes to some automation issues
Oct 1, 2026 • The Village Git
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(Test Builds) Update Pushed:
* You can now offer to upgrade AI carts for them
Oct 1, 2026 • The Village Git
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(Test Builds) Update Pushed:
* Merchant camps now have stockpiles
* You can now get a pet falcon that can hunt foxes, locate game, and peck people
* new Falconer starts
Sep 30, 2026 • The Village Git
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(Test Builds) Update Pushed:
* Fixed an old bug that would prevent funerals from happening
* Fixed an infinate arrow bug
* Fixed floating ox when you have a horse carriage
* Fixed some visual UI issues
* dropping a small game trap will now set it
* New grave system - no more pyres. Instead everyone who is not a life long criminal gets a grave. Graveyards now how double the grave plots and graves now expire. Low class people get a basic plot which lasts 8 years before it is reused, high class people get a maintained plot that will last for 35 years.
Sep 27, 2026 • The Village Git
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(Test Builds) Update Pushed:
* Wattle and Daub upgrade now requires 2 passed skill checks before it can be lit on fire.
* Fixed a potential crash
* Fixed a supervision bug
* You will now be exempt from land tax if your spouse is an abbot or reeve
* general tweaks
Sep 20, 2026 • The Village Git
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(Test Builds) Update Pushed:
* improved the plot buying window
* tweaks to the “i’m stuck” button
* fixed waterfall sound
*Destroyed buildings now show in the damaged filter
* Tweaks to naming pet window
* Added button to close your frith-gild
* Added an advanced setting for a new in-game panel that provides shortcuts to do a few different “cheaty” things.
* Fixed a few minor bugs
* A tonne of work on the translation system, nearly ready for German and Dutch.
SAELIG - Update 66 - 8x Speed & Insurance! - Steam News

Hello! A nifty little update today. Includes a new feature that I am very excited about. Bug Fixes Fixed a bug that would cause javelins to train the archery skill. Eggs can no longer run out at the coop in the tutorial. Fixed some bugs with the Danegeld popup. Fixed some issues with invisible dead bodies appearing in the wrong place. Fixed some issues with scrolling. Moved some plots that were causing issues. Making spears will now increase your spear making skill.

Sep 14, 2026 • The Village Git
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(Test Builds) Update Pushed:
* Fixed a cart assignment bug
* Major tweaks to Frith-Gild
Sep 10, 2026 • The Village Git
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(Test Builds) Update Pushed:
* Frith-Gild ugrade for Homestead, lets you create a community insurance fund.
* Trainging Fields can now get carts
* Spear making skill added
* Your own tax debit now shows in money log
* A destroyed building will favourite itself if it was favourited before it was destroyed
Sep 8, 2026 • The Village Git
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(Test Builds) Update Pushed:
* students now show in learning hall building info
* fixed some plot issues
* you can now turn on x8 speed mode in config
* fixed scrolling bug
Aug 31, 2026 • The Village Git
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(Test Builds) Update Pushed:
* Danegeld popup tweaks
* More clarity around who you can marry
* Watchmen tweaks
* Crime tweaks
* New building - Watchman’s Post
* fixed some issues with dead bodies
* Reeve can now issue watchmen commands
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