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SAELIGSAELIG

DEVELOPMENT LOG

Live development feed - watch development as it happens. Any changes posted here are live to play in the test build branch on Steam.

Mar 10, 2026 • The Village Git
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(Test Builds) Update Pushed:
* scrolling tweaks
* added a right click context menu for right clicking on items in the market, and inventories, etc
* experimental - productions will now pause when inventory is full, instead of stopping. Inventory will resume when space is freed up.
Mar 5, 2026 • _Alphao
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Hi, after a certain point in the game, it's freezing my computer; the computer shuts down and restarts.
Mar 4, 2026 • The Village Git
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(Test Builds) Update Pushed:
* Longhouse cart home position tweaked
* Fixed tracked people getting selected by keyboard
* Linux map upside down fix
* Make sure children don’t accept weapons and armour
* Tweaks to how people find other people to talk to
* Market stockpile transfer tweaks
Mar 2, 2026 • The Village Git
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(Test Builds) Update Pushed:
* Fixed crime prosecution not working in some cases, especially when on horse.
* Fixed leaderboard score not updating.
* You can now do pushups to impove fitness.
* Fixed plots vanishing when converting to land.
Feb 24, 2026 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* Redesigned the camera zoom system.
* Typo fixes.
* If someone dies, their spouse will enter a state of sadness (shown as emotional), and then be much harder to interact with - time makes it easier.
* Some recipe adjustments.
* Kicking out a tenant now creates a relationship penalty for the tenant and their spouse.
* Tweaks to outlaw system.
* Tweaks and fixes to pregnancy system.
* Escape key now closes the interaction menu.
* No trading bonus when selling to spouse.
* Icon updates.
* Cart articles to wiki.
* Needs are now enabled/disabled per save.
* Money notifications when people buy goods from your storefront can now show more info.
* Experimenting with using a live camera view of the bulding when selected instead of profile pic artwork. let me know what you think!
* New music! Made special for SAELIG! Not only that but now people playing the lute will play different tracks based on their skills, and zooming in on one of these players will replace the game music with the track, instead of conflucting with it.
SAELIG - Update 60.1 - No more Elder voting loop - Steam News

Hey all, Just a quick update to address some bugs and add some new things. Fixed Elder vote getting stuck in a loop in some cases. Fixed some typos. You can now get a pickaxe in your tool belt on some game starts. You can now convert a plot to empty land, for a slight wood refund. Teaching skills now creates annoyance for the character so if you spam it they get pissed off. They also may not accept your lessons if they are hungry, tired, or unwell.

Feb 19, 2026 • The Village Git
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(Test Builds) Update Pushed:
* Fixed a typo
* Fixed a elder voting loop
Feb 18, 2026 • The Village Git
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(Test Builds) Update Pushed:
- You can now get a pickaxe in your toolbelt on some game starts
- You can now convert a plot to land, for a slight wood refund
- Teaching skills now creates annoyance for the character so if you spam it they get pissed off. They also may not accept your lessons if they are hungry, tired, or unwell.
Feb 17, 2026 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* The config file can now accept a population of 600
* Some tooltip tweaks
* Fixed some new game issues
* Added an advanced option to hide resources from the map
Feb 16, 2026 • The Village Git
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(Test Builds) Update Pushed:
* Cheese no longer produces manure
* Fixed a den navigation issue
* Potential fix for a new game error on one of the new starts
SAELIG - Update 60 - Go hunting for wild ore - Steam News

Happy greetings to you all! I have just heard the first demos for the new SAELIG soundtrack. They are pretty fabulous. I am excited to share them with you when they are done. In the meantime, here is an update with some pretty cool things. Fixes Fixed a bug where relationships would sometimes reset. Fixed a bug that would sometimes cause too many beds to be displayed in Building Info for a home. Fixed Scripture production not working if you were producing alone as an Abbot.

Feb 13, 2026 • The Village Git
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(Test Builds) Update Pushed:
* Fixed the entertainment animation when holding a torch
* Added a ransom window for easily ransoming people in your den cages
* Selecting the portrait of a person in the Abbot/Reeve voting panel will now open their info window
* Fixed some nav issues