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SAELIGSAELIG

DEVELOPMENT LOG

Live development feed - watch development as it happens. Any changes posted here are live to play in the test build branch on Steam.

Nov 20, 2024 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* Fixed dog commandsbeing greyed out when you also have a Den.
* When kids grow up they retain the silver that they earned all through their childhood.
* Prevented cows from trying to graze inside a particular plot of land.
* Restack will now order your items alphabetical order.
* Map UI will now be hidden when in the pause menu.
Nov 17, 2024 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* The game will now decide what kind of family to spawn (rich or poor) based on how many free workers there are in the game. So the less free workers there are, the morel likely the game is to spawn a poor family.
* Fixed an issue where starting a new game as a woman on some computers would not work.
Nov 15, 2024 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* Fixed inventory stacking not working properly in some cases
* Character creator story panel has been adjusted slightly
* Pack unequip confirm UI has been updated
* Loading Optimisation - Stage 1
* Test 1 (MacOS, 64GB, 24 Cores)
* New Game (WIHT-LAND)
* Before: 0.38
* After: 0.13
* Very Large Save
* Before: 1:15
* After: 0.50
* Test 2 (Linux, 64GB, 16 Cores)
* New Game (WIHT-LAND)
* Before: 0.16
* After: 0.12
* Very Large Save
* Before: 1:11
* After: 0.48
* Test 3 (Windows, 32GB, 8 Cores)
* New Game (WIHT-LAND)
* Before: 0.32
* After: 0.16
* Very Large Save
* Before: 1:35
* After: 1:25
* Test 4 (Windows, 8GB, 4 Cores)
* New Game (WIHT-LAND)
* Before: 0.40
* After: 0.17
* Very Large Save
* Before: 1:50
* After: 1:32
SAELIG - Update 49.1 - Some refinements - Steam News

Hello! I’m going away for a couple days so thought i’d release a small update with some requested QOL additions. Each boat you build at your Fishing Dock will now increase the inventory of the Fishing Dock. Some slight UI tweaks. When creating your character you can now tab between first and last names. Some Linux fixes, including upside down map during character creation. Made it so you cannot hire yourself or rent a house to yourself.

Nov 6, 2024 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* You can no claim land owned by someone else when the town has low population.
* Fixed an issue where new town arrivals notification was incorrectly assuming the family wealth.
Nov 6, 2024 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* Fixed tutorial issue on some computers
* Tweaks to ‘town expansion’ notifications
Nov 4, 2024 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* Each boat will now increase stack size and slots in Fishing Dock inventory.
* Updated the boat slot UI to match the cart slot UI.
* TAB navigation on character creation text input fields.
* Linux upside down map fix.
* Made sure you cannot hire yourself or rent to yourself.
* Reduced the chances of rare and very rare production events.
* Productions no longer change after vikings are defeated.
SAELIG - UPDATE 49 - Lots of Tweaks - Steam News

Greetings! Not a massive update dripping in features today, but there are a few great tweaks and some nice QOL stuff. NEW: Added a 1 quantity selector when trading items. You can now directly offer someone a job by clicking on them. You can now directly offer someone a rental by clicking on them. Added commands for pet horses. You can now command them to go home or follow you. Covered Fire Spots will now randomly pop up near new buildings that are constructed.

Nov 3, 2024 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* Horse Breeder, Travelling Monk, and Tax Man will automatically be added to your tracked characters
* You can now attack the Tax Man
* Fixed an issue where combat didn’t work properly