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SAELIGSAELIG

DEVELOPMENT LOG

Live development feed - watch development as it happens. Any changes posted here are live to play in the test build branch on Steam.

Dec 21, 2024 • The Village Git
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(Test Builds) Update Pushed:
* New map - Dofras - 1 town + build your own.
* New screenshots for map select.
* Navigation improvements.
* Carriage ride price is now based on journey length rather than distance between point A and point B.
* When giving a shield, people will now equip it if they can.
* Tweaked some notifications.
* Tweaked some UI text.
* When starting a New Game + on Defenascir, is your character doesn’t have enough silver or an axe, they will be given to the player.
* Added quiet sound to basic notifications.
* You will now be flagged busy when supervising.
Dec 13, 2024 • The Village Git
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(Test Builds) Update Pushed:
* Fixed misc buildings being built in pairs - two wells, two firepits, etc.
* Hotkeys added for market compare and people window.
* New grasses.
* Wild fruit trees replaced with “Fruit Patches”.
* The planta in the gardens of huts and houses have been updated.
* New wild vegetable patches.
* New fruit trees, vegetables and crops in farms.
* Updated dirt and grass texture.
* Fixed some UI issues.
Dec 11, 2024 • The Village Git
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(Test Builds) Update Pushed:
* Crime notifications are now popups
* Tweaked some control descriptions in key mapping
* Hiring menu filter - can filter by name, job title, town, and current job location name
* Tweaks to the logic behind AI building certain buildings
* Weapons and shields added to the wiki
* The tracking camera can now be unlocked by moving the mouse to the edge of the screen when edge panning is on
Dec 10, 2024 • The Village Git
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(Test Builds) Update Pushed:
* Some sound volume tweaks.
* You can now restock your pockets and backpack, and also use the market compare on them as well.
* You can now right click on tracked character to interact with them.
* You can now double tap hotkeys to zoom to the entity bound to them.
* Added relationship gems to the relationship menu.
* Tutorial UI tweaks.
* Nav tweaks.
* The tracking camera has been tweaked in a few ways - 1) the tracking action is now smoother. 2) after rotating the camera to look around it will gentley snap back to the tracked character. 3) zooming down while tracking a character will not only lower the camera angle, but now also slowly zoom into them.
* When selecting someone inside a building when your camera is outside, the selection icon will now hover above the building so you can see the character is inside.
Dec 6, 2024 • The Village Git
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(Test Builds) Update Pushed:
* During autumn trees will now thin out and turn various shades of orange.
Dec 5, 2024 • The Village Git
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(Test Builds) Update Pushed:
* Fixed issues with character retirement
* Interface tweaks
* Fixed issue on Windows & Linux when using controller with no mouse attached there would be no cursor
Dec 3, 2024 • The Village Git
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(Test Builds) Update Pushed:
* Fixed issue where there were watchmen who were not actually watchmen
* Tweaked watchman requirements so that more people will apply
* Watchman apply notification has been tweaked
* Wild animal spawn after one is killed is now 100% chance if wild animal count is low
* Heir now inherits pets
* Blank profile pics have been hopefully fixed
SAELIG - Update 49.5 - I love dogs - Steam News

Hey all! Another small update as I gear up for something more substantial. A new starting scenario “Man’s Best Friend”. You start with the standard amount of silver and a pet dog that lives forever that you can name whatever you like. This start is a tribute to dogs. Moved a particular grazing spot away from a particular plot of land so cows and horses no longer congregate there. The requirements to build a boat will now show in the tooltip when selecting the production. UI tweaks.

Nov 26, 2024 • The Village Git
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(Test Builds) Update Pushed:
* Fixed being unable to sleep in longhouse
* 5 pet limit removed.
* Unable to load specific saved game
* Fixed some navigation issues
Nov 23, 2024 • The Village Git
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(Test Builds) Update Pushed:
* Man’s best friend starting added.
* Moved a cow grazing area away from a specific plot of land.
* Boat recipe requirements now shown on production icon.
* UI tweaks.
Nov 23, 2024 • The Village Git
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(Test Builds) Update Pushed:
* Buying dog when paused no longer causes issues.
* You can now hold a feast at a longhouse without it being your active home.
* Prevented having multiple towns with same name. This would cause issues with saving and loading your game, and possible crashes.
* When typing X and Z, the camera will no longer rotate.
* On Defenascir when in map mode the outskirts of the map will no longer show as a blue void.
* Optimised a couple functions, which should improve proformance on older CPUs.
* Tweaked some settings to improve stability on some systems.
* Optimised ducks.