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SAELIGSAELIG

DEVELOPMENT LOG

Live development feed - watch development as it happens. Any changes posted here are live to play in the test build branch on Steam.

May 3, 2025 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* You can now retract position application
Skills will now grow slightly when making a production, nut just* when it is finished
Apr 29, 2025 • The Village Git
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(Test Builds) Update Pushed:
* Tiny cart is no longer worth anything to sell, instead you’ll get a few wood if you destroy it.
* People going to church will no longer invade the orphan quarters.
* Tenants no longer pay rent upfront when moving in.
* Fixed a bug that would cause you to keep your house if you sold it to pay tax.
* Tweaked some sounds so they don’t make strange wooshing sounds when the game is paused.
Apr 23, 2025 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
Fixed pregnancy not working in some cases.
SAELIG - Update 55.1 - Just some small fixes and changes - Steam News

Greetings all! Just a few small fixes and changes. Nothing major sorry. Fixed an issue where you could be stuck in workshop. The player can now do ‘proposition’. The trading skill for the employee selling goods at a trading post now matters as it can provide a bonus on sales. Relationship history in character info has been made to look nicer. Rain has been changed to be more transparent. Fixed typo that meant people were less likely to talk to each other than they are meant to be.

Apr 22, 2025 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* Fixed issue where you could be stuck in workshop
* The player can now do ‘proposition’
* The trading skill for the employee selling goods at a trading post now matters as it can provide a bonus on sales.
* Relationship history in character info has been made to look nicer.
* Rain has been changed to be more transparent.
* Fixed typo that meant people were less likely to talk to each other than they are meant to be.
* Age display has been fixed.
* Fixed some language and added a lighter tone to the wording for some activities.
SAELIG - Update 55 - Kidnapping, courtesans, and traps - Steam News

Greetings all! This is a fun update and pretty much everything in it is a direct result of you folks reporting bugs, requesting things and making suggestions! So thank you! This game is only what it is because of you. Bug Fixes Tooltip hover issues have been fixed. Fixed issue with starting a new game with the ‘forever dog’ start. Fixed some issues with spouses not hunting when you command them to. You can now once again use the scroll wheel to scroll on the resolution drop down.

Apr 21, 2025 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* Controller tweaks.
* In the market compare filter you can now enter in things like ‘food’ and ‘weapons’, to show all items that come under those categories.
* Some UI cleanups. You can now only see buffs and debuffs on people you’re friends with.
* Fixed hauling skill double up in hire menu.
* Love making tweaks.
Apr 20, 2025 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* Courtesans have been added. Men and women can proposition when they’re out of work, like with begging, entertaining, and stealing. You can also instruct your hyrmenn to do it and you earn 70% of their income from it. The amount paid for the service is based on their reproduction skill.
* As part of the new courtesan system, children can now be born out of marriage. Courtesans will refuse to proposition if they’re pregnant, unwell, or married.
* Added traps to the game that can be made at home or at a butcher. They can be set and once triggered you can harvest from them.
Apr 16, 2025 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* Fixed an issue where you could assign multiple people to a cart.
* Physical speed buttons added.
* When at max zoom, if you keep zooming out it will now open the map. There is a bit of a bumper for this, so you have to zoom extra hard to break through to the map.
* Rehashed the damage calculators for combat.
* Added a follow camera button to each cart and person when you select them.
* Can no longer buy horses from the military camp.
* Fixed issue where outlaws were not being caught correctly.
Apr 13, 2025 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* Less chance of instant employee death from a production event.
* Added a fix for carts getting stuck inside a building