(Test Builds) Update Pushed:
* Fixed some handheld issues.
* Fixed some text calrity issues.
* UI fixes.
* New weapon: Seax - quick attack, two chances per turn, but lower damage - increase game skinning efficiency.
* Daily balance is not reset before all rent is paid.
* Changed how hauling is leveled up.
* Teacher events now only happen when the teacher is actually teaching.
* Fixed issue with pressing certain keys when naming. a pet.
* Fixed tonic production at herbalist hut.
* You can enrol child in school if they have a job.
* Advanced gameplay settings: Arrows - this will make it so bows require arrows to function - can be made at home or in workshop.
* New homemade productions - arrows, axe, bow.