Jan 26, 2025 • The Village Git
Open In Discord →(Test Builds) Update Pushed:
* Abbot can now call down the wrath of god and denounce a business to cripple its production for a day.
* The player as an abbot can now specify the person who should lead sermons, including themselves.
* Made sure no one will migrate during a raid.
* Made it so if you hide the UI, pressing escape will turn it back on.
* Potential fix for items automatically selling on game load and carts being loaded incorrectly on game load.
* With trade routes now if you don’t assign items, the cart will take any item in the source inventory.
* Tooltip text size tweaks.
* Now if you have lots of people tracked, there will be a new button that allows you to see all the tracked people in a popup
* Trading Docks and Trading Posts where you don’t really produce items, using the cart “load all” command will now load any items in the inventory. Unlike production business where it only loads produced items.
* Your player is now way better at resuming their previous task on load.
* Notification popups will now temporarily hide the nearby trading inventories UI to prevent overlapping on some screens.
* Abbot can now call down the wrath of god and denounce a business to cripple its production for a day.
* The player as an abbot can now specify the person who should lead sermons, including themselves.
* Made sure no one will migrate during a raid.
* Made it so if you hide the UI, pressing escape will turn it back on.
* Potential fix for items automatically selling on game load and carts being loaded incorrectly on game load.
* With trade routes now if you don’t assign items, the cart will take any item in the source inventory.
* Tooltip text size tweaks.
* Now if you have lots of people tracked, there will be a new button that allows you to see all the tracked people in a popup
* Trading Docks and Trading Posts where you don’t really produce items, using the cart “load all” command will now load any items in the inventory. Unlike production business where it only loads produced items.
* Your player is now way better at resuming their previous task on load.
* Notification popups will now temporarily hide the nearby trading inventories UI to prevent overlapping on some screens.


