Jan 17, 2025 • The Village Git
Open In Discord →(Test Builds) Update Pushed:
* Add small chest with an inventory to your camp.
* Camps are now saved.
* You can now dismantle your camp.
* If you setup a camp when you lready have one your previous one will be moved to the new spot, along with the inventory of your camp chest.
* You can now interact with the church when viewing inside it.
* You can now right click to buy horses and dogs.
* Now if you press the warp button and you don’t have anything selected the camera will warp to the player and select them.
* When you select an item to trade, the tool tip will now be removed.
* You can now name carts whatever you like.
* Changed it so when you rent a town owned home it will be reserved for you to buy at any time. This does not apply to homes owned by other characters.
* Fixed FPS limit not working correctly.
* Refinements to minsters, beggars, and thieves.
* After yesterdays tweak to how storefronts work (upgrade with the main inventory) - I have fixed it so that loading in from a previous version of the game will match the storefront to the inventory of the building.
* Fixed some typos.
* More tooltips.
* Add small chest with an inventory to your camp.
* Camps are now saved.
* You can now dismantle your camp.
* If you setup a camp when you lready have one your previous one will be moved to the new spot, along with the inventory of your camp chest.
* You can now interact with the church when viewing inside it.
* You can now right click to buy horses and dogs.
* Now if you press the warp button and you don’t have anything selected the camera will warp to the player and select them.
* When you select an item to trade, the tool tip will now be removed.
* You can now name carts whatever you like.
* Changed it so when you rent a town owned home it will be reserved for you to buy at any time. This does not apply to homes owned by other characters.
* Fixed FPS limit not working correctly.
* Refinements to minsters, beggars, and thieves.
* After yesterdays tweak to how storefronts work (upgrade with the main inventory) - I have fixed it so that loading in from a previous version of the game will match the storefront to the inventory of the building.
* Fixed some typos.
* More tooltips.

