Jan 11, 2025 • The Village Git
Open In Discord →(Test Builds) Update Pushed:
* Added a filter to the plot/building buying menu.
* New upgrade for the Trading Post that allows you to import a small amount of exotic good from maps with ocean access.
* You can now poison weapons - lasts for one hit - does extra damage and inflicts poison.
* Keyboard/controoler buttons to increase or decrease trade quantities they are now presses instead of holds.
* Inherit persistent stash.
* Ship building skill.
* Some Gardwid cow positions fixed.
* Cart logistics upgrade for Trading Dock.
* Fixed a bug where sometimes Vikings would be arrested.
* Tweaked to the social rules that apply to a player being interacted with. Relaxing now counts as being idle.
* Added a filter to the plot/building buying menu.
* New upgrade for the Trading Post that allows you to import a small amount of exotic good from maps with ocean access.
* You can now poison weapons - lasts for one hit - does extra damage and inflicts poison.
* Keyboard/controoler buttons to increase or decrease trade quantities they are now presses instead of holds.
* Inherit persistent stash.
* Ship building skill.
* Some Gardwid cow positions fixed.
* Cart logistics upgrade for Trading Dock.
* Fixed a bug where sometimes Vikings would be arrested.
* Tweaked to the social rules that apply to a player being interacted with. Relaxing now counts as being idle.

