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SAELIGSAELIG

DEVELOPMENT LOG

Live development feed - watch development as it happens. Any changes posted here are live to play in the test build branch on Steam.

Nov 26, 2024 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* Fixed being unable to sleep in longhouse
* 5 pet limit removed.
* Unable to load specific saved game
* Fixed some navigation issues
Nov 23, 2024 • The Village Git
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(Test Builds) Update Pushed:
* Man’s best friend starting added.
* Moved a cow grazing area away from a specific plot of land.
* Boat recipe requirements now shown on production icon.
* UI tweaks.
Nov 23, 2024 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* Buying dog when paused no longer causes issues.
* You can now hold a feast at a longhouse without it being your active home.
* Prevented having multiple towns with same name. This would cause issues with saving and loading your game, and possible crashes.
* When typing X and Z, the camera will no longer rotate.
* On Defenascir when in map mode the outskirts of the map will no longer show as a blue void.
* Optimised a couple functions, which should improve proformance on older CPUs.
* Tweaked some settings to improve stability on some systems.
* Optimised ducks.
Nov 20, 2024 • The Village Git
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(Test Builds) Update Pushed:
* Fixed dog commandsbeing greyed out when you also have a Den.
* When kids grow up they retain the silver that they earned all through their childhood.
* Prevented cows from trying to graze inside a particular plot of land.
* Restack will now order your items alphabetical order.
* Map UI will now be hidden when in the pause menu.
Nov 17, 2024 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* The game will now decide what kind of family to spawn (rich or poor) based on how many free workers there are in the game. So the less free workers there are, the morel likely the game is to spawn a poor family.
* Fixed an issue where starting a new game as a woman on some computers would not work.
Nov 15, 2024 • The Village Git
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(Test Builds) Update Pushed:
* Fixed inventory stacking not working properly in some cases
* Character creator story panel has been adjusted slightly
* Pack unequip confirm UI has been updated
* Loading Optimisation - Stage 1
* Test 1 (MacOS, 64GB, 24 Cores)
* New Game (WIHT-LAND)
* Before: 0.38
* After: 0.13
* Very Large Save
* Before: 1:15
* After: 0.50
* Test 2 (Linux, 64GB, 16 Cores)
* New Game (WIHT-LAND)
* Before: 0.16
* After: 0.12
* Very Large Save
* Before: 1:11
* After: 0.48
* Test 3 (Windows, 32GB, 8 Cores)
* New Game (WIHT-LAND)
* Before: 0.32
* After: 0.16
* Very Large Save
* Before: 1:35
* After: 1:25
* Test 4 (Windows, 8GB, 4 Cores)
* New Game (WIHT-LAND)
* Before: 0.40
* After: 0.17
* Very Large Save
* Before: 1:50
* After: 1:32
SAELIG - Update 49.1 - Some refinements - Steam News

Hello! I’m going away for a couple days so thought i’d release a small update with some requested QOL additions. Each boat you build at your Fishing Dock will now increase the inventory of the Fishing Dock. Some slight UI tweaks. When creating your character you can now tab between first and last names. Some Linux fixes, including upside down map during character creation. Made it so you cannot hire yourself or rent a house to yourself.

Nov 6, 2024 • The Village Git
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(Test Builds) Update Pushed:
* You can no claim land owned by someone else when the town has low population.
* Fixed an issue where new town arrivals notification was incorrectly assuming the family wealth.