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SAELIGSAELIG

DEVELOPMENT LOG

Live development feed - watch development as it happens. Any changes posted here are live to play in the test build branch on Steam.

Jul 25, 2026 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* a couple small unimportant tweaks to the map
Jul 24, 2026 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* local market is now always the top of building list
* Fixed bug where cart could send itself back to market to sell goods it just bought in some cases
* Fixed people walking on Alehouse roof
* Added rentable icons to map and a filter
* AI reproduction tweaks
* fixed an issue where a storm could damage the immigration controller and prevent immigration
* New map select artwork
* New loading artwork
* Information on planned DLC added to the game
Jul 20, 2026 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* fixed some issues with the new map
* fixed not being able to use the load unload buttons for hide and carcasses from corral, and bone charms from butcher
Jul 20, 2026 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* fixed some raid issues.
Jul 20, 2026 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* fixed a possible bug with scrolling
* ai characters can now source arrows from their homes
Jul 20, 2026 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* fixed fodder automation when you have lots of fodder already
* fixed rading ship production stopping on load
* worker lodgings now show under houses, not businesses
* fixed some field automation issues
Jul 19, 2026 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* fixed an issue where you’d get extra carts on game load sometimes
* tweaked some parts of the player built camp
* fixed some nav issues on new map
* You can now view your victory condition from the pause menu
Jul 15, 2026 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* fixed worker lodgins overflow issue
* fixed map mode town labels overlapping UI
Jul 15, 2026 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* UI Tweaks
* Fixed some nav issues on new map
* Wtchmen are now more likely to train during patrol hours
* Added victory conditions which you can select from after you start a new game
Jul 14, 2026 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* added 9 new achivements to the backend - not live on steam yet
* fixed some wording when buying wilderness plots
* arrows and javelins can now sometimes be recovered if you miss your target.
Jul 13, 2026 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* Hunting Shack workers can now use traps to catch wild meat if there is no game nearby to hunt.
* Added random market events
* Fixed a bug that prevented you from right clicking on graves