Feb 9, 2026 • The Village Git
Open In Discord →(Test Builds) Update Pushed:
* Fixed empty start where some plots would not be for sale.
* Unequip bow now unloads arrows.
* Worker Lodgings tweaks and fixes.
* Added a new advanced option for “Advanced Farming”. Field and Corral productions reduced. Corrals can make Animal Fodder, which is consumed per production cycle. If producing items with available Fodder, the production will be much faster and then generate Manure. Manure can then be used by fields to vastly increase the speed of field productions.
* Lower initial wage for agrerian jobs.
* Add a new production speed upgrade to the flour mill to account for it's reduced worker count and management incompatability.
* Fixed soem typos.
* You can no longer bypass the building cap with the trading system.
* Fixed empty start where some plots would not be for sale.
* Unequip bow now unloads arrows.
* Worker Lodgings tweaks and fixes.
* Added a new advanced option for “Advanced Farming”. Field and Corral productions reduced. Corrals can make Animal Fodder, which is consumed per production cycle. If producing items with available Fodder, the production will be much faster and then generate Manure. Manure can then be used by fields to vastly increase the speed of field productions.
* Lower initial wage for agrerian jobs.
* Add a new production speed upgrade to the flour mill to account for it's reduced worker count and management incompatability.
* Fixed soem typos.
* You can no longer bypass the building cap with the trading system.

