(Test Builds) Update Pushed:
* Refined wording in the employment screen to be more clear about why someone cannot be employed.
* Advanced gameplay setting - no player aging.
* Fixed an Alehouse stroefront issue introduced in the last beta update.
* Hovering over productions will no show the actual time left on the production.
* Fixed some typos.
* Advanced setting for max common production events to show to the player per day.
* Fixed shed inventory issue introduced in last beta update.
* Fixed some productions not showing skill levels.
* Fixed an old automation bug with farms that could happen in some instances.
* Added more information for each recipe in building info.
* Clicking an ingredient in the recipe window will open the market compare to that item.
* Right clicking an inventory item will open market compare and filter to that item.