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SAELIGSAELIG

DEVELOPMENT LOG

Live development feed - watch development as it happens. Any changes posted here are live to play in the test build branch on Steam.

Nov 2, 2025 • The Village Git
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(Test Builds) Update Pushed:
* When a building has an event based production debuff or buff applied, it will now show when you select the building.
* Improved market stockpile logic to make markets a bit more punishing for constant trading - only restocks during work hours, and added tierd restacking from stockpiles - so when selling a bunch of items, some go straight to the stockpile and queue for restock - and the rest go into deep storage, to be used to restock the stockpile at a much slower rate.
* Production events now have a ‘show me’ button to select the building
Nov 1, 2025 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* The tip showing placeholder strings on initial lad has been fixed.
* Fixed management cancelling itself.
* Fixed management not showing for fields and corrals.
* You can no longer supervise yourself when working if you’re the only worker.
* Carriage sell price corrected.
Oct 20, 2025 • The Village Git
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(Test Builds) Update Pushed:
* Fixed issue with corral + manager setups
* Fixed issue with voting for Reeve blocking up the game in a very specific situation
* Time taken for each production is now tracked and displayed as average in the new production stats window
Oct 19, 2025 • The Village Git
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(Test Builds) Update Pushed:
Fixed transferring workings and arranging marriage.
SAELIG - Update 57 - In honour of my cat - Steam News

Hey all! A few things have happened since we last spoke, which have delayed things a little, so I

Oct 14, 2025 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* Tooltip changes
* Crops will now show “growing” when growing
Oct 12, 2025 • The Village Git
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(Test Builds) Update Pushed:
New manager system. You can assign someone as a manager manually, and via automation, if you have the management upgrade. Managers increase production rates for all productions based on the managers supervise skill
Oct 7, 2025 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* New feature! You can now drop items out of your pack and pockets by clicking the item and then clicking the world. It will be dropped into a sack which AI characters can then pick up.
* Also fixed a working while heavily pregnant bug
Oct 6, 2025 • The Village Git
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(Test Builds) Update Pushed:
* Fixed some starting issue
* Fixed a relationship exploit
Oct 5, 2025 • The Village Git
Open In Discord →
(Test Builds) Update Pushed:
* Fixed some number rounding issues with health
* Vikings can now leave when they run out of things to loot
* Some UI fixes
* You should now be able to eat from your longhouse when alseep
* Increased viability of hardcore start for Devon
* Tweaks to horse following to try and prevent it from blocking things
Oct 1, 2025 • The Village Git
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(Test Builds) Update Pushed:
Added a new hardcore start to Devon